Traditional “work” in education, labour and governance makes us unhappy and is leaving us ill-equipped for the challenges we face.
“Play” is more creative and humane.
We need technology, media and organisations where play can scale to real-world complexity.
A city building game that vividly simulates the organism of a city, arising from the interactions of millions of individuals. Find out more!
A flexible creative web medium for writing, learning and problem-solving.
A network of playful interactive museums on science and systems. Franchised, constantly rebuilt with modular multi-media furniture.
A secular-sacred guiding book for the enlightened human, documenting our place in the universe, our un-intuitive discoveries, and principles that make us thrive.
A real-time collaborative web game version of sudoku, featuring learner-oriented puzzle generation and guessing feedback based on explicit models of human sudoku play.
My bachelor thesis on real-time flood simulations that are both GPGPU-computed and visualised in the browser using WebGL.
Play with it!