The Road to Alpha, Week 16 - Going Shopping
(
Jun
26
)
This topic makes me hungry...
What I did
Continued improving the new user interface for roads
Added shopping behaviour for citizens
- citizens will try to get new groceries when food of their household is low
- if possible, they try to as few trips as possible (for example on the way home from work)
Starting implementing savegames
What I will probably do next
- add more behaviours for citizens, as well as shops, factories, farms and offices
- allow agents to go to neighboring cities and get resources from there
- continue implementing savegames